Takahiro Kashuken
Red Star.
4186
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Posted - 2015.03.13 23:49:00 -
[1] - Quote
61mil SP into vehicles and turrets and i still do not get 5% PG/CPU per level for electronices and enginnering.
I cannot save PG/CPU on any modules and only on turrets but for 61mil SP invested it feels like i have gained barely anything where as if i put into infantry every 5mil is a weapon and suit.
Back in Chrome and Uprising we could actually fit things, we could fill the slots up without resorting to resource modules but since 1.6 everything has been turned upside down and it has consistantly got worse for no reason.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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Takahiro Kashuken
Red Star.
4196
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Posted - 2015.03.14 13:07:00 -
[2] - Quote
Doc DDD wrote:Well the Maddy now is better than the pre echo Gunlogi, so it is a fun tank to use, but again there is no balance, and when issues were brought up, all the number crunchers that didn't even log into the game sat on the forums claiming they had it all figure out.
Now we have one race of tanks far superior to the other, and two out of three turrets are borderline useless.
Instead of buffing the underdog tank (shield) to be in line with the effective tank (armor) the forums will be ablaze with number crunching forum dwellers trying to nerf the effective tank. Then no one will ever call in a proto tank.
Operation ' give HAVS purpose ' is in trouble if the fixes start with nerfs instead of balance.
What do you really expect from number crunchers though? They don't play the game and are effectively keyboard warriors and then after the changes you don't see them or hear from them again while the actual players who play the game and use the items being changed have to deal with the fallout while the number crunchers are as silent as a cloud.
As for the shield HAV it has to be buffed like pilots said about the armor HAV but chances are it will swing the other way so shield HAV gets better and a nerf bat is taken to the armor HAV and the pendulum continues going back and forth.
From what i remember 1.7 was operation 'give HAV a purpose' since all the nerfs were for going back to square 1, we havn't left square 1 either.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
|